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UML: A Beginner's Guide, by Jason T. Roff
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Essential skills for first-time programmers! This easy-to-use book explains the fundamentals of UML. You'll learn to read, draw, and use this visual modeling language to create clear and effective blueprints for software development projects. The modular approach of this series--including drills, sample projects, and mastery checks--makes it easy to learn to use this powerful programming language at your own pace.
- Sales Rank: #1751007 in Books
- Published on: 2003-01-09
- Released on: 2003-01-09
- Original language: English
- Number of items: 1
- Dimensions: 9.10" h x .73" w x 7.30" l, 1.27 pounds
- Binding: Paperback
- 336 pages
From the Back Cover
Essential Skills--Made Easy!
With this learning tool, you can read, model, and use the Unified Modeling Language (UML) for software design, analysis, and development. Follow the proven Beginner's Guide pedagogy and learn to graphically represent your software ideas in order to create a well-structured and more stable product. Discover use-case diagrams and object-oriented concepts in the design and analysis of your software. Reduce development time by creating proper design and architectural documents. Understand activity, sequence, and class diagrams, and check system architecture with integration diagrams. Whether you are a programmer, engineer, software developer, software architect, or computer science student, start using UML today with help from this essential learning guide.
Designed for Easy Learning:
- Modules--Each concept is divided into logically organized modules (chapters), ideal for self-paced learning
- Critical Skills--Each module opens with the specific skills covered in the module
- Mastery Checks--End-of-module reviews test knowledge using short-answer, multiple-choice, and fill-in-the-blank questions
- Ask the Experts--Q&A sections throughout are filled with bonus information and helpful tips
- Progress Checks--Quick self-assessment sections check your progress
- Projects--Practical exercises show how to apply the critical skills learned in each module
About the Author
Jason T. Roff has worn many hats with his extensive experience as a project manager, a software developer and a software architect. Roff’s technical talents include expertise in C++, Java, ADO, Visual Basic, SQL Server, and object-oriented design.
Most helpful customer reviews
0 of 0 people found the following review helpful.
Can't wait to finish reading this!
By Gray
Since Im new to OOP and UML, I browsed through dozens of books on UML in an effort to understand how to design good oop objects. Only this book really got my interest reading, and I immediately purchased a copy from Amazon! Well, as of this writing, my copy has not yet arrived, but I'm actually continuously reading a copy of this book from a local bookstore while waiting for my own book. Really enjoyed reading most of the chapters and will re-read the book again to solidify my understanding! Highly recommended!
4 of 4 people found the following review helpful.
Awesome for beginners, excellent for future quick reference
By G. Varghese
I tried learning UML by using the more popular books, but had difficuly absorbing the information mainly due to time constraints. That's why I absolutely love this book - very short, great chapter layouts and plenty of examples. In fact, the examples serve excellently as a quick reference when I need to figure out how to model something. The disclaimer is that my job does not require super-professional and perfect design documents, and if you're in a similar situation I would strongly recommend this book.
0 of 0 people found the following review helpful.
got me an A
By brandon
This book helped me achieve an A in design patterns using UML. It starts with the basics and moves you right through the design of a complete program. Used it for the class and then again when developing my final project which I also received 110 out of 100 points on.
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